Quantum Gothic makes a range of resin terrain that I’ve had my eyes on for a long time. With defense lines and bunkers being a big thing in 40k 6, I caved in and bought some of their armoured walls, a wee bunker, and a missile launcher. The casting is really good. I’ve seen some evidence of torn molds here and there, but nothing a file didn’t fix.
The last picture shows the same length of wall as GW:s defense line kit contains – 28 inches. Quite a lot. The bunker is way too small to be a bastion. I still like it, and don’t regret buying it. I intend to use it and the walls as normal scenery as well.
Just one warning. To get rid of the mold-release, I used the same procedure I do with Forgeworld kits: soak for two hours in degreasing detergent and then scrub with a toothbrush. That wasn’t enough here. I had to redo it and still had primer peel off in some spots. Quantum Gothic seems to use particularly nasty mold-release, so beware.
Here’s an old post, showing a WIP of those award-winning Dark Eldar Warriors 🙂
Here’s my first squad of 10 Kabalite warriors. Nothing special, but I’m amazed how well this and all the other Dark Eldar kits assemble. After scraping off the mold lines, the only thing that needs filling are their shoulder pads. All the detail is splendid. I’ve only converted an arm or two, and used one of the Raider passengers for the Dark Lance specialist. Even so the entire squad feels like it has personality. I’ve never felt that when assembling any other 40k squad without heavy modification.
The last image is a close-up of the Sybarite – and today’s lesson. When assembling models, always plan a little, and check the lines created by arms, weapons, everything. See how her hair follows the same flowing line as the chain and tassle on the banner pole? That line is continued by the pistol in the other direction, and is reinforced by her slight forward lean. The sword arm, however, breaks the line and creates a bit of tension in the pose. That, my friends, makes a dynamic figure. Posing things with their arms in the air doesn’t.
Don’t forget stuff like this. Composition is important.
I wanted my Chronos to look a bit different from the Taloses – so I based it on a Wraithlord. At this stage the only major changes are to the arms. I also swapped the feet for ones from a War Walker to get a slightly more evil hoofed look. The base comes from Voodooworx.
Check out the close-ups of the arm join. Just a bit of filing, and the fit between the Wraithlord and Talos arms was perfect. Filling it will be trivial, since the cowling covers up the majority of the join. Now he needs a few spikes on the head and shoulder guards, to echo the forearms.
The back had a Craftworld Eldar rune that I filed down and covered with a caltrop bit from the Reavers. As you can see, I’ve also shaved off quite a few of the gemstones all over the legs and body.
He’s certainly playable by now, but I want to add some more details. Not quite sure what – do you lads and lasses have any suggestions?
This is a post from just before I moved to Tumblr. I thought I’d take the time to arrange it into a proper photoset.