This looks startlingly like Memory, a game I hate with a passion. I still need it, for reasons.
Noise Marines are Chaos Space Marine foot soldiers deeply dedicated to the Chaos God Slaanesh who are most commonly found in the Emperor’s Children Traitor Legion, but also in other Slaanesh-devoted Chaos Space Marine warbands such as theFlawless Host. Their trademark is the use of devastating sonic weaponry that confuses and demoralizes enemy forces in a wild show of “deafeningly loud, psycho-sonically and pyrotechnically explosive attacks.”
The Noise Marines were inspired by a song with the same name, by British rockers D-rok. Their only album was released under GW:s record label Warhammer Records.
No matter how cool you think they are, remember where your Slaaneshi fire support troops come from. Sleaze rock.
Now I’ve got the song stuck in my head. Please get it out. Get it out get it out GET IT AAAAAGH-
You should read this book. You owe it to yourself. 100 people who make their living creating a variety of gaming products, each of them writing about their favourite game of all time.
I’ll give you a taste of the names that are in there.
A foreword by Reiner Knizia. Richard Garfield on Dungeons and Dragons. Gav Thorpe on Hammer of the Scots. Jack Emmert on Warhammer 40,000. Gary Gygax on Metamorphosis Alpha.
I only have two caveats. Let’s get them out of the way.
Depending on the writer, the prose does get a bit dry and/or flowery at times. And of course, every essay is a shameless celebration of the game in question.
The writers, however, are sufficiently different in style from the next, so nothing feels repeated. And the games covered span a variety of genres – you’re certain to find anecdotes about something you’ve played and loved in the past. I, for one, have fond memories of Brittania, which I have played exactly twice. That was fifteen years ago, but now I’m longing to pick up the new edition and get a game together.
Nostalgia, however, is a powerful and dangerous vice. And this tome – clocking in at some 400 pages – is sure to introduce you to some new games as well. The editor, James Lowder, has done a great job at showing the depth and breadth of the creativity inherent to our hobby (he’s also responsible for a brand new companion piece about family games).
The book fits perfect as a piecemeal read. Since the essays are short (three or four pages, at most) you can read them whenever you have a little time, on the way to work, before falling asleep, while waiting for the ink wash to dry.
Hobby Games, The 100 Best was published by Green Ronin in 2007, and can be bought from their webstore. A European alternative is Leisure Games, where I got my copy. I bet Amazon has it too.
As a bonus teaser, check out Matt Tarbit’s visual companion, with all the games’ covers.
This post is nearly two years old, but the book is still as good as when I wrote the review.
This is my Warlord: Ordo Malleus Inquisitor Sebastian Krom, the Purge of Garrox Secundus and all sorts of awesome fluff I have yet to come up with.
It’s also my first try at lightning effects, which didn’t turn out as terrible as I feared it would.
Jonathan made a cool Inquisitor over at Stockholm Warpaint. Love how it’s such a complete kit bash 🙂
Here’s an old post, showing a WIP of those award-winning Dark Eldar Warriors 🙂
Here’s my first squad of 10 Kabalite warriors. Nothing special, but I’m amazed how well this and all the other Dark Eldar kits assemble. After scraping off the mold lines, the only thing that needs filling are their shoulder pads. All the detail is splendid. I’ve only converted an arm or two, and used one of the Raider passengers for the Dark Lance specialist. Even so the entire squad feels like it has personality. I’ve never felt that when assembling any other 40k squad without heavy modification.
The last image is a close-up of the Sybarite – and today’s lesson. When assembling models, always plan a little, and check the lines created by arms, weapons, everything. See how her hair follows the same flowing line as the chain and tassle on the banner pole? That line is continued by the pistol in the other direction, and is reinforced by her slight forward lean. The sword arm, however, breaks the line and creates a bit of tension in the pose. That, my friends, makes a dynamic figure. Posing things with their arms in the air doesn’t.
Don’t forget stuff like this. Composition is important.
A wee bit of something I cobbled together from my bitz box.
Miscellaneous xenos from the Warhammer 40,000 6th Edition core rulebook. I like the little Hrud with his musket, and there’s a Tarellian Dog-Soldier on the right.
There’s also a zoat, an ambull and what could very well be a slann! Anyone else recognise the others?